Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
33527
?
25197
?
25707
?
21214
?
15970
?
37140
?
27521
?
27353
?
25140
?
16252
Total damage to objectives
2852
48674
4623
18597
10313
5968
45492
4744
17632
4707
Total damage to buildings
2852
0
3617
2396
2362
5365
3120
4226
5726
1339
Total damage shielded
0
0
572
0
0
0
0
0
0
4909
Total heals on teammates
0
0
0
0
0
0
0
0
1213
302

Abilities usage

in numbers

Obliterate (Q)

177xpressed

Indestructible (W)

68xpressed

Death's Grasp (E)

70xpressed

Realm of Death (R)

9xpressed

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Mordekaiser

Summoner spell

Most popular spells
?
?
51.7% WR(19688 Matches)
?
?
51.5% WR(3019 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
55.29% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Mordekaiser
?
Yasuo
4.25KDA1.00
0.40%Kill Participation0.50%
16Vision Score20
37,140Damage Dealt33,527
24Max CS Advantage21
51CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue61,091G
Difference+8,121G
Red69,212G
?
13,200G
?
14,243G
?
12,518G
?
12,280G
?
8,850G
1,545G
931G
2,406G
1,778G
1,461G
14,745G
?
15,174G
?
14,924G
?
14,058G
?
10,311G
?